Digitiser Reviews Archive

 

Endorfun - PC, 6/2/96

 

Digitiser, Teletext - 1996

Digitiser, Teletext - 1996

Digitiser, Teletext - 1996

Digitiser, Teletext - 1996


Endorfun - PC

Poor Mr Biffo! He thought this was a three word question, and spent an age agonising over his final choice.

No. You've murdered your parents, forged the Luncheon Vouchers, joined the Moonies: now play the media's favourite subliminal message-doused kid-rotting PC experience.

"Truly charming" is the peculiar cover boast, when perhaps "Repetitive and ultimately dull" might have sufficed.

Endorfun is simple to pick up, and certainly appeals initially.

You must learn: you roll a multi-hued cube around a flat grid, trying the neutralise coloured squares on the grid by "covering" them with the matching colour on one face of the cube.

Crucially, though, whilst the 3D movement and cube-manipulating mechanics at first make your eyes glow, the inexorable long-term pull of the truly addictive puzzler is missing.

Put simply, sharing as it does many conceptual similarities with Rubik's Cube, Endorfun is unlikely to love you if, like us, you possess the spatial skills of a damaged stork.

It took us many minutes to be convinced it was actually mathematically possible to change the positions the cube's faces landed in at all. Sorry?

And the ambio-sublimino? Fret not: the music is so annoying, you'll just turn the sound off. How ironic!


Endorfun - PC Windows - by Time Warner

Req: 8MbR DX2
Graphix: 81%
Sonix: 57%
Gameplay: 59%
Lifespan: 35%
Originality: 86%
Uppers: It's a nice idea
Downers: Limited, and therefore dull
Overall: 57% - End of fun


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